Set: FINAL FANTASY Type: Legendary Creature Human Wizard Warrior // Legendary Enchantment Creature Rarity: Mythic Cost: {1}{R}{G} When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.Trance 4RG, T: Exile Terra,
Set: | FINAL FANTASY |
Type: | Legendary Creature Human Wizard Warrior // Legendary Enchantment Creature |
Rarity: | Mythic |
Cost: | {1}{R}{G} |
When Terra enters, mill five cards. Put up to one enchantment card milled this way into your hand.
Trance 4RG, T: Exile Terra, then return it to the battlefield transformed under its owner’s control. Activate only as a sorcery.
Reverse Type: | Legendary Enchantment Creature Saga Wizard |
(As this saga enters and after your draw step, add a lore counter.)[I] [II] [III] Create a token that’s a copy of target nonlegendary enchantment you control. It gains haste. If it’s a Saga, put up to three lore counters on it. Sacrifice it at the beginning of your next end step.[IV] Add WW, UU, BB, RR, GG. Exile Esper Terra, then return it to the battlefield (front face up).Flying
Cost - $25
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